Presentations

Examples of my Presentation related work

“Feeling This” Podcast

  • A positive show discussing the nuance of videogame feel

  • Part of the DLC Podcast Patreon with my good friend Christian Spicer

  • A fun discussion about gameplay mechanics, focusing on specifics and details

  • Part of my passion to inspire more players to understand why games feel good, a misunderstood art in my opinion

DLC Podcast Appearances

  • A regular Podcast that I have appeared on several times (most recently in July 2025)

  • A positive show with a strong an dedicated fanbase

  • A tone and level of positivity that matches my own outlook on both the Industry, and life!

Blizzcon 2015

  • Delivered part of the Diablo Presentation on stage at Blizzcon

  • Announced multiple new items and gear items

  • Announced the new Set Dungeons feature that I had been a primary driving force behind

Blizzcon 2015

  • Delivered a bespoke talk on the development of the updated Treasure Goblins

  • Recorded a follow-up summary of the talk to YouTube after the event

Blizzcon 2016

  • Once again delivered a bespoke talk on the origins of the Set Dungeons feature

  • Again recorded a follow-up presentation in conjunction with my Engineering partner

Psygnosis: A Love Story

  • Presented a discussion on the influence of the developer Psygnosis at the Centre for Computing History

  • Summarized my time to date in the industry before focusing primarily on the history and influence of Psygnosis

24: The Game Demo

  • Presented the E3 floor demo for 24: The Game to E3 Access

  • A very fresh-faced version of me explains the core mechanics and systems for the game

  • Demonstrates the “Stick-Flick” aiming feature that we pioneered in the game and is now standard