Presentations
Examples of my Presentation related work
“Feeling This” Podcast
A positive show discussing the nuance of videogame feel
Part of the DLC Podcast Patreon with my good friend Christian Spicer
A fun discussion about gameplay mechanics, focusing on specifics and details
Part of my passion to inspire more players to understand why games feel good, a misunderstood art in my opinion
DLC Podcast Appearances
A regular Podcast that I have appeared on several times (most recently in July 2025)
A positive show with a strong an dedicated fanbase
A tone and level of positivity that matches my own outlook on both the Industry, and life!
Blizzcon 2015
Delivered part of the Diablo Presentation on stage at Blizzcon
Announced multiple new items and gear items
Announced the new Set Dungeons feature that I had been a primary driving force behind
Blizzcon 2015
Delivered a bespoke talk on the development of the updated Treasure Goblins
Recorded a follow-up summary of the talk to YouTube after the event
Blizzcon 2016
Once again delivered a bespoke talk on the origins of the Set Dungeons feature
Again recorded a follow-up presentation in conjunction with my Engineering partner
Psygnosis: A Love Story
Presented a discussion on the influence of the developer Psygnosis at the Centre for Computing History
Summarized my time to date in the industry before focusing primarily on the history and influence of Psygnosis
24: The Game Demo
Presented the E3 floor demo for 24: The Game to E3 Access
A very fresh-faced version of me explains the core mechanics and systems for the game
Demonstrates the “Stick-Flick” aiming feature that we pioneered in the game and is now standard